Skip to main content

Posts

Showing posts from September, 2022

Twisted 5e

Having recently been inspired to make a version of 5e that I'd like to run for people (by this post from Caput Caprae in particular) I've put the following together. I've put very little thought into balance or playability, that'll come if I ever get this to the table. Very much an Alpha edition


1. Use the Standard Array and pick a race (you will receive the benefits of Variant Human regardless of selection)
2. You get a standard ASI
3. No classes, pick an archetype:
    - Fighter
        1. Pick a fighting style
        2. Your attacks crit on a 19 or 20
        3. At level 3: gain an extra attack
        4. At level 4: gain an ASI
        5. At Level 5: your proficiency goes up to +3
    - Thief
        1. You may use AGI instead of STR on rolls
        2. You can do an extra 1d6 damage when attacking from behind or otherwise surprising an enemy
        3. At level 3: can use your reaction to take half damage from attacks you can see
        4. At level 4: gain an ASI
        5. At Level 5: your proficiency goes up to +3
    - Magic-user
        1. You may cast spells, you know one cantrip (no damage cantrips) and 2 1st level spells, you can prepare as many spells as you have slots (spell level = number of slots it takes up)
        2. You gain the Ritual Caster feat
        3. At level 3: may select an arcane school and select a related spell
        4. At level 4: gain an ASI
        5. At Level 5: your proficiency goes up to +3
2. Your HD is 1d6 and your proficency is +2. Pick a stat to have proficiency in. This works instead of skills
3. Pick a feat
4. Max level is 5
5. This uses the Gritty Realism/Extended Rests rule
6. Use slot based encumbrance, slots based on Strength, common items typically take up 1 to 2 slots, Armor takes DC-10 slots
    a. when you would gain a level of exhaustion, take up an item slot with exhaustion
7. At 0 HP you are knocked unconscious, any more damage and you die, no saving throws
8. Any spell scroll can be transcribed into a spellbook for a MU/Magic Initiate to cast