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Flint and Fang Bazaars

originally posted on 4/3/20

I was super inspired by this post of Phlox‘s that set up a system of generating the available items for purchase in any given town

I tried to stick to five per, and added in the average English letter probability to give me a better idea of how often it might show up.

A – Hunting 8.167%
Weighted Net as Large – 24s
Flint Spear as Large – 12s
Animal Hide – 20s
Flint Knife as Small – 12s
Sack of Bait – 8s
N – Trade Goods 6.749%
Shell of Rose Balm – 25s
Amphora of Mead – 75s
Sachet of Pipeweed (Pass next morale check) – 22s
1/2 lb. Salt – 200s
Shell Beads – 25s
B – Armor 1.492%
Bone Helmet – 25s
Draft Bug Armor (Heavy 4D, 4 Slots) – 200s
Wicker Shield – 25s
Wicker Armor – 100s
Equipment Repair – Base x ¼
O – Weapons 7.507%
Hammer-stone (Repair 1 notch) – 4s
Spear or Club (Small Weapon, +2D) – 12s
Bone Knife – 1 Notch – 3s
Bow (Ranged Weapon: Exact, +2D, 2 Slots) – 16s
1D Arrows or Darts – 8s
C – Oil 2.202%
Clay Pot – 2s
Fire Oil – 10s
5lb Fish Lard – 8s
Pitch Glue – 12s
Waterproofing Pitch – 16s
P – Jewelry 1.929%
Green-grain Necklace – 30s
Butterfly Brooch – 20s
Shell Torc – 15s
Exchange Treasure for Shells/Silver
Cut Gems – ½ Gem Value
D – Wood 4.253%
Flint Axe (+2D) – 12s
Stakes (1D) – 1s
Sled – 20s
Canoe – 50s
Wooden War Club (+4D, 2 Slots, 1AP) – 24s
Q – Holy Items 0.095%
Shell of Holy Water – 10s
Ivory Spirit Animal Amulet – 25s
Mead – 15s
Prayers – 1s a week
Sachet of Rose Incense – 25s
E – General Equipment 12.702%
Hearty Ration – 2s
Healing Salve – 1s
Torch (2 Marks) – 6s
50’ of Rope – 8s
Equipment Repair – Base x ¼
R – Beasts 5.987%
Trained Hound – 25s, promises
Trained Rat – 5s
Venom Snake – 20s
Pack Goat – 20s
Draft Bug – 80s
F – Drugs 2.228%
Mead – 15s
Cob Pipe – 12s
Sachet of Pipeweed (Pass next morale Check) – 22s
Coca Nuts (Roll 2x once)– 55s
Antitoxin – 10s
S – Bone 6.327%
Bone Helmet – 25s
Bone Club – (Small Weapon, +2D) – 12s
Bone Grapple Hook as Small (1 Notch) – 12s
Draft Bug Chitin Shield – 40s
Bone Carving – -1/2 Cost
G – Dungeon Equipment 2.015%
Piece of Chalk – 5s
Bone Prybar (1 Notch) – 8s
Bone Grapple Hook as Small (1 Notch) – 12s
10’ Wooden Pole – 2s
Healing Salve – 3s
T – Travel Equipment 9.356%
Bedroll – 5s
Twig Basket (3 Slots) – 10s
Light Armor (Heavy Fur Cloak) – 40s
Walking Stick – 4s
Hammer-stone (Repair 1 notch) – 4s
H – Contract Work (Building, Crafting, etc.) 6.094%
Fired Armor (Heavy 4D, 4 Slots) – 200s
Musical Instrument – 50s
Equipment Repair – Base x ¼
Ground-stone Equipment – 4x Price (2x Notches)
Paintings – 40s each
U – Fishing 2.758%
5lb Fish Lard – 8s
Bait Hook as Small – 12s
Fishing Rod – 5s
Fish Trap – 12s
Chum Bucket – 15s
I – Hirelings 6.966%
Amphora of Mead – 75s
Friendly Hound – 25s, Promises
Load-Lifter – ½ Share, Tales of Adventure
Light-bearer – ½ Share
Roaster – 1 Share
V – Alchemy 0.978%
Jar of Smoke – 40s
Instant Fire – 30s
Poppy Milk – 55s
Shell of Hallucinogenic Delights – 50s
Random Potion – 60s
J – Ancient Goods 0.153%
Eye Shaders – 180s
Light Stick (3 Marks) – 100s
Chewable Pebbles – 60s (Energy pills/painkillers/rad pills)
Roll of Sticky Leaf – 30s (Tape)
Canned Food – 20s
W – Entertainment 2.560%
Companionship – 24s a night
Performance – 10s a ticket
Skald – Half Share
Musical Instrument – 50s
Pigskin Ball – 4s
K – Shaman Magic 1.292%
Pan Flute – 20s
Sachet of Pipeweed (Pass next morale check) – 22s
Blood Vision – Complimentary?
Shaman – 1 Share, Ingredients
Clay Tablet w/ spell – 100s
X – Ancient Marvels 0.150%
Bronze Cage of Fire (5 Marks) – 300s
Bronze Farlooker – 500s
Rubber Frog Face – 800s
Engineer – 1 Share, 1st dibs
Hand Pointer – 400s
L – Fabrics 4.025%
Salt Soaked Cotton – 20s
Light Armor (Heavy Fur Cloak) – 40s
Tent (3 Slots) – 34s
Flax Blanket – 14s
Animal Hide – 20s
Y – Art Equipment 1.994%
Pigments – 12s
Piece of Chalk – 5s
Clay Pot – 2s
Clay Chunk – 1s
Chisel or Stylus – 1s
M – Mercenaries 2.406%
Slinger – 1 Share, 1 Drink
Snare-Cutter – 1 Share
Skewer-Raider – 1 Share
Flesh-knitter (Healer) – 1 Share
Bone Mage – 2 Shares, Secrets
Z – Old Magic 0.077%
Shaman Orb – 400s
Random Magic Tablet – 100s
Venom Snake – 45s #poison
Random Magic Item – 300s
Censor and Rope – 35s

I haven’t had a chance to run this yet, but I’m hoping to give it a shot this weekend. I’m thinking a small village may have around a four letter word? Probably will allow any words that use the latin alphabet. Not playing with scrabble rules here!

May play around with the contents, get them fitting a little more of the stone and bone flavor I want for the post-post-post apocalyptic world of Mu and the continuing Stone Age.

edit 4/21: I got a shot to run this, the small seaside docks of Lastplank used three letters, I got the word RED, which gave a nice spread for my players I think.

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